Targetware: 3D Dev Guide


External Model Polygon limits

The polygon counts below include all parts that will render from the outside of the plane (including shared pilots and crew. The following limits are guidelines for players developing content. If you are working on your own mod, you should feel free to set your own standards. Just be aware that the more polygons you use in your aircraft, the slower the game will run, and the less accessible it will be to players with low-end machines.

Target Korea
-Single-Engined Fighter:3000
-Single-Engined Floatplane:3500
-Double-Engined Fighter or Bomber:3500-4000
-Four-Engined Bomber:4000-4500

Target Rabaul
-Single-Engined Fighter:3000
-Single-Engined Floatplane:3500
-Double-Engined Fighter or Bomber:3500-4000
-Four-Engined Bomber:4000-4500