Targetware: Scenario Development


Record of Changes

This is a version by version record of changes. It is provided for the convenience of mod makers, to help them keep their mod files compatible with the changes to the Targetware Engine.

  • 0.57 You can now control whether a target shows a dot when in visual range, but out of full drawing range, with draw_dot = 0/1
  • 0.53 You can now control whether a target gives a "killed" message in the buffer when destroyed, by using kill_message = 0/1
  • 0.52 "Waves" can now be used to control re-launches by dead players. wave_timer = x in [Unit] sections.
  • 0.51 Scenarios now contain "missions" in addition to teams, units, targets, etc. Each mission can have it's own location, viewpoint, targets, units, and objectives. Scenarios must be re-written to bring them up to 0.51 standards.
  • 0.51 Formations can now optionally take advantage of the trail = line.
  • 0.51 Scenario units and targets can now use an optional position wrap setting.
  • 0.47 Weather section can now specify sea level temperature and pressure.