Targetware: Terrain Development
Author: Shaun "Ogre" Thomson
Current to: TW v0.54
Table of Contents
Targetware Terrain Development Guide
Chapter 1: Targetware Terrain Basics
- Introduction
- Summary of Features/Capabilities
- Requirements - What's Needed?
- Overview of Mandatory Terrain Components
- Overview of Optional Terrain Components
Chapter 2: In Depth - Basic Terrain
- Terrain Descriptor File
- Data Structure for Map Files
- Terrain Elevation Map
- Terrain Ecology Map
- Ecology Textures
- Tactical Pilotage Chart
Chapter 3: In Depth - Optional Terrain
- Detail Textures
- Common Layers - Roads
- Common Layers - Rivers
- Common Layers - Coastlines
- Common Layers - Forests
- Common Layers - Airfields
- Common Layers - Erosion Effects
Chapter 4: Additional Resources
- Compression Tool "tool.exe"
- MapMaker
- Understanding .TGA Files
Targetware Map Maker User Guide
- What is the Targetware MapMaker?
- Features
- Download and Installation
- Getting Started
- Loading Data
- Defining Output Settings
- Navigating the Viewing Window
- Information and Analysis
- Text Labels
- Exporting Game Files
- Saving Sessions
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