Welcome to the Targetware Beta Test
We want to thank all of you for volunteering your
time and effort for this project. It is our
hope that the Targetware flight sim environment will
provide the foundation upon which the flight sim community
can finally build all the flight sims we want,
whether it's early jet era (Target Korea) or
WWII PTO (Target Rabaul), or anything else
that people want to fly and fight in. Nothing
is finished. We aren't where we want to be. But we're
well on the way. And we want you to help us
get the rest of the way.
Your Role as Beta Tester
The Targetware Teams have been flying simulated planes for more than
a year, but our energy is largely focused on building objects, making
sure things load, and confirming that airplanes and other objects have
the correct appearance. We haven't had time to thoroughly test
the performance of these airplanes vis-a-vis their real-world stats.
We want you to help out by pushing the planes, really flying
them, telling us what is right, what is wrong. We want the flight
models to be just as accurate as we can possibly make them, but we need
folks flying them and testing them. That is your main job as a beta
tester.
Below are some friendly reminders and key information that we'd like
you to remember.
1. Read the Documentation.
There is a growing amount of documentation on many of the various aspects and
systems of Targetware. Please read these so
that you can have a better understanding of them.
And, if the documents aren't helpful,
let us know!
2. Enable Logging.
Logging is enabled by default. Everytime you run
Targetware, a log file is created in the /user/logs/ directory.
The information contained there is often critical
in
discovering
details on
bugs. The logging system is controlled through the
Config file.
We recommend
that you periodically delete log files that are unremarkable.
3. Look for Bugs.
This means playing and fighting. The more you
fight, the more likely you are to encounter a bug.
Try to break things. Experiment with
different planes and scenarios. When you do
encounter a bug or something odd, please make a note
of it and tell us about it.
4. Try to Reproduce Bugs you find.
This is of CRITICAL
importance. Take notes on bugs you find and
attempt to reproduce them. This helps gauge
the severity of the bug and is immensely valuable
because reproducible bugs are easier to find and fix,
especially when combined with your log files.
5. Communicate with other Beta Testers.
The forums have all kinds of discussions and are
a great source for linking up with other testers to
arrange fights, aka 'testing sessions'. Also,
you will often get a faster response from a community
member there than by emailing the developers directly.
Thanks!
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