When hosting a Targetware game, a score file will
be created called scoring.txt. This records many scoring
parameters for each player. However, parameters with
a value of zero will not be recorded, for example,
if the player has no deaths, a "deaths"
line will not be printed.
| squad |
Player's squad as recorded in AMS |
| sorties |
Number of sorties flown by player on the server |
| scenarios |
Number of scenarios player participated in |
| scenario_deaths |
Number of deaths while participating in scenarios |
| deaths |
Number of deaths |
| bails |
Number of successful bail-outs |
| ditches |
Number of successful ditches |
| landings |
Number of landings |
| out_of_fuel |
Number of times the player ran out of fuel |
| discos |
Number of disconnections from the server |
| air_kills |
Number of enemy aircraft the player destroys |
| air_kill_streak |
Longest number of kills a player achieves before
his own death |
| air_best_kill_streak |
Player's best air kill streak |
| air_points |
Total number of victory points a player achieves
by destroying enemy aircraft |
| air_points_streak |
Highest victory point total from from air kills
before the player's death |
| air_points_best_streak |
Player's best air point streak. |
| ground_kills |
Number of enemy ground targets the player destroys |
| ground_kill_streak |
Largest number of ground kills a player achieves
before his own death |
| ground_best_kill_streak |
Player's best ground kill streak |
| ground_points |
Total number of victory points a player achieves
by destroying enemy ground targets |
| ground_points_streak |
Highest victory point total from from air ground
kills before the player's death |
| ground_points_best_streak |
Player's best ground point streak |
| scenario_wins |
Number of scenarios won while player was on
the winning team |
scenario_losses
|
Number of scenarios lost while player was on
the losing team |
| scenario_win_shares |
Ratio of player's victory points accumulated
to points necessary to win a scenario. |
This is a native Targetware statistic that measures
how much you have contributed to your side's victories
in scenarios. If, for example, a scenario was worth
1000 points, and you scored 500 of those points, your
winning share would be 0.5. If you shoot down a lots
of planes, but ignore the goal of your team's mission,
you earn a fine Kills per Death ratio, but you won't
have contributed much to the team.