Keys, Controls, and Game Settings
You can customize your keymap assignments and joystick
settings within the Targetware user interface. You can even change them during an online session.
Click the Settings button on the
main screen to go to the Settings menu.

General Settings
Several important game settings are
governed by the General settings
section.
|
The Login
section is where your username and password are
entered and stored. |
| The Game section
controls various settings, such as which types
of units are displayed, master volume, whether
brakes are a toggle or a hold down, etc. |
| All of the movie recording settings
are in the Guncam section. See
Using the GunCam |
| Network controls
your download options. |
Video Settings
Your screen resolution and other graphic
settings are controlled by the Video
section.
 |
In the Screen section,
you can enter your desired resolution, color depth
and similar preferences. After selecting your
preferred Screen settings, you can give them effect
by pressing the Reset Screen
button at the bottom of the screen. Your monitor
will then adjust to the selected resolution and
color depth. |

|
| Graphics contains
texture, detail, and terrain display settings
as well as several Quality presets, which will
manage many of the settings for you. |

|
Controls Settings
You can choose to change key and device assignments
for most of the game functions in the Controls
section.
 |
The Keys section
controls a variety of functions such as screenshot,
map, debug display, FPS counter, view mode, etc. |
| You can choose your Stick
Sets keys. |
| Customize Crew position keys. |
| You can change your default chat and radio keys
in the Chat section. |
| The Controls section
governs things like the gear, flaps, brakes and
the like. It also allows you to assign keys to
fly with, but for those to operate, the yaw, pitch
and roll settings in the Joystick section must
be clear, because the Joystick section overrides
any key setting. |
| In the Trim section,
you can assign keys to manage the trim of your
control surfaces. |
| All of the engine management controls
such as mixture, RPMs, and cooling flaps, are
found in the Engine section. |
| The Guns section
allows you to configure multiple triggers and
other things related to your guns. |
| Bombs, rockets, bomb bays and such
are controlled in the Ordnance
section. |
| The Views
section allows you to tweak how your view keys
work, and allows you to enable slew views and
other features. |
| Assign keys to the different View
Modes, such as external view, observer
view, free view, et.c |
Assigning Keyboard Functions
You can assign functions to keys through
the Settings interface or by editting
keyboard.txt in a text editor. First,
select the category of function you wish to edit.
The options in that category will be listed.

Click Edit .
A dialogue box will pop up. The next key, or key
combination that you press will entered into the
field. Use your mouse to approve, cancel or clear
in indicated key selection. If you cancel, the previous
key mapped to the function will still be assigned.

That's it. The changes should be
preserved.
Special Key Names
Most keys can simply be entered as they appear on
the keyboard. For example, the "A" key on your keyboard
would simply be "A" in the input.txt file. But some
keys, such as the Spacebar and the Enter key, have
specific codes they should be referred to as:
| Tab key |
TAB |
| Enter/Return key |
ENTER |
| Esc key |
ESCAPE |
| Cursor keys |
UP, DOWN, LEFT, RIGHT |
| Spacebar |
SPACE |
| Function keys |
F1, F2, F3, etc. |
| Numeric keypad keys |
PAD_ + key name |
| Control key |
CTRL |
| Shift key |
SHIFT |
| Alt/Option key |
ALT |
List of Functions
To see a complete list of the functions
that may be assigned to the keyboard or joystick
buttons, please refer to the keyboard.txt file in
your /user/ directory as new functions are periodically
added or modified.
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