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Caveman
Joined: Aug 26, 2006
Posts: 540
Status: Offline
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  Posted:
Mar 22, 2009 - 06:58 AM |
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Looks like it will have the same damage mode as the 'arry tate'  |
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Mossie

Joined: Dec 18, 2003
Posts: 7064
Location: Torquay, UK
Status: Offline
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  Posted:
Apr 04, 2009 - 05:22 AM |
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The Fokker V1, for the Fokker Museum, progresses:
I have a set of drawings, from WW1 Aero # 113 which shows some fine detail. I still have a few issues with the drawings as some itmes are not "engineered" correctly for strength or logical design. Especially the tailplane and rudder pivot points. But I think I've worked out how they were done.
I'm happy with the results thus far, but it is only the begining. |
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lucas

Joined: Apr 07, 2004
Posts: 1437
Location: Poland/Warsaw
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  Posted:
Apr 06, 2009 - 08:09 PM |
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Looks great, Mossie. Now something from me...
"Recent German reports claim that the British are preparing new powerful 2-seater which will replace the BE2c, FE2 and RE8..."
She will be for the RS 0.64 (Rolls Royce Falcon III with 2-blade prop with F2A and F2B variants). For WoP 1920 you will get F2B with RR III and 4-blade propeller and export version with Hispano-Suiza engine.
3D by Rogal
2D by Lucas
Regards. |
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mekgp

Joined: Mar 14, 2004
Posts: 2410
Location: ...Parked...
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  Posted:
Apr 06, 2009 - 09:34 PM |
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Looks great Lucas and Rogal!  |
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SilverDolly51

Joined: Sep 17, 2005
Posts: 1979
Location: Belgium
Status: Offline
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  Posted:
Apr 07, 2009 - 06:15 AM |
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Well, that's one kite I'd LIKE to fly!!!
fabulous work chaps! |
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Po

Joined: Sep 14, 2007
Posts: 1455
Location: Wiltshire, United Kingdom
Status: Offline
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  Posted:
Apr 07, 2009 - 06:21 AM |
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histbuff1190

Joined: Mar 11, 2005
Posts: 1253
Location: ohio
Status: Offline
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  Posted:
Apr 07, 2009 - 07:33 PM |
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Bristol F2B!!! now I know where those sudden urges to return came from S~ all and hope to be back online soon, looking good! |
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dughor
Joined: Jul 21, 2004
Posts: 3216
Location: Cologne/Germany
Status: Offline
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  Posted:
Apr 07, 2009 - 08:36 PM |
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Nice one.
(The leather padding around the aluminium part of the cockpit is missing.) |
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lucas

Joined: Apr 07, 2004
Posts: 1437
Location: Poland/Warsaw
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  Posted:
Apr 08, 2009 - 07:28 AM |
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This will be corrected, thanks Dughor! |
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Mossie

Joined: Dec 18, 2003
Posts: 7064
Location: Torquay, UK
Status: Offline
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  Posted:
Apr 08, 2009 - 09:18 AM |
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Very Sweet Lucas and Rogal. |
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RoGaLMiG29

Joined: Mar 05, 2008
Posts: 11
Location: Plock, Poland
Status: Offline
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  Posted:
Apr 09, 2009 - 04:39 AM |
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Thank you all for your comments. Externall modell is basically finished, only some more mapping needed. Although there's still much to do with the cockpit. Hope, you'll enjoy the plane in TW BTW Doughor, the padding was corrected.
S! |
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dughor
Joined: Jul 21, 2004
Posts: 3216
Location: Cologne/Germany
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  Posted:
Apr 09, 2009 - 05:28 AM |
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Fine.
I'll now trash my modell. Started it a long long time ago.
Happy someone finished a F2B
Last time saved: 11th Nov 2007
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RoGaLMiG29

Joined: Mar 05, 2008
Posts: 11
Location: Plock, Poland
Status: Offline
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  Posted:
Apr 09, 2009 - 05:49 AM |
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Pity to trash it. Looks quite nice to me.
EDIT:
I feel obliged to notify you, that I wasn't only one, working on this modell. RR Falcon III and Hispano Suiza engines were made by Sylius. Apart from him I'd allso like to say a big "thank you" to Adso, Bociek, Empeck, Fatman, Sherman and Zajcek99 for their merythoric help, to all others WoP DevTeam and 1.PL members for their support, and, of course, to Lucas, who helped me most.
S! |
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Stiglr

Joined: Aug 03, 2003
Posts: 11418
Location: Portland, OR, USA
Status: Offline
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  Posted:
Apr 09, 2009 - 07:35 AM |
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I never trash anything. If nothing else, looking at stuff I did years ago just shows how much I've learned in the interim... and serves as a humble reminder of how bad some of my earlier attempts were.
However, this also serves as a teaching moment about not avoiding projects if you can get them done, just because someone else might already have claimed "dibs" on the same project.
I think we should certainly take steps not to duplicate effort... but by the same token, a person who can get something DONE shouldn't wait while someone else dallies along and fails to finish something, out of some sense of "prior ownership" of a project. |
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Caveman
Joined: Aug 26, 2006
Posts: 540
Status: Offline
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  Posted:
Apr 10, 2009 - 02:21 AM |
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yeah brisfit
another aircraft i cant wait to have at |
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Bomber

Joined: May 28, 2004
Posts: 6103
Location: Nottingham, England
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  Posted:
Apr 10, 2009 - 02:26 AM |
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Mossie

Joined: Dec 18, 2003
Posts: 7064
Location: Torquay, UK
Status: Offline
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  Posted:
Apr 10, 2009 - 02:40 AM |
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While this is good, there is little cross communication at the moment.
I'm considering a suggestion of doing away with all mod specific areas and have the following, all public:
Modelling - Planes, with a wish list and WIP section, booking a plane for working on.
FM - Planes
Texture - Planes
Damage - Planes
Shared items - Crew and other objects
Particles
Terrain
Then sections for:
FAQ's
Hints and Tips
Questions Here
Events - Notices and alerts
Then use the central TW2 library for all WIP and completed items, so if ownership changes, others cna pick up the work and progress it along.
But this is just a thought at the moment. |
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Bomber

Joined: May 28, 2004
Posts: 6103
Location: Nottingham, England
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  Posted:
Apr 10, 2009 - 03:51 AM |
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Stiglr

Joined: Aug 03, 2003
Posts: 11418
Location: Portland, OR, USA
Status: Offline
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  Posted:
Apr 10, 2009 - 06:03 AM |
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+2.
All except for "booking" planes. To that I say NO.
Project teams can and should coordinate, sure; but there is too much potential for aircraft not to get done, because someone who could get it done quickly is holding back while someone else with "dibs" on the plane isn't delivering.
If someone can get the job done, and release something, let him do it. He doesn't need to get anybody's permission to do so. Nobody should have "dibs" on anything. |
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mekgp

Joined: Mar 14, 2004
Posts: 2410
Location: ...Parked...
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  Posted:
Apr 10, 2009 - 07:42 AM |
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+3...
But its been hashed-out, discussed, argued over, blown-up, discredited, and killed already.
All of those pieces were/are in place now ...and they get very LITTLE usage if any.  |
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Bomber

Joined: May 28, 2004
Posts: 6103
Location: Nottingham, England
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  Posted:
Apr 10, 2009 - 07:45 AM |
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Mossie

Joined: Dec 18, 2003
Posts: 7064
Location: Torquay, UK
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  Posted:
Apr 10, 2009 - 09:08 PM |
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Maybe "booking a plane" is too strong, notification of project and ongoing reports of activities. |
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RoGaLMiG29

Joined: Mar 05, 2008
Posts: 11
Location: Plock, Poland
Status: Offline
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  Posted:
Apr 11, 2009 - 03:37 AM |
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"Booking plane" sucks to me. Take this Bristol for egzample. As Dughor wrote, he didn't make any changes in his modell since 2007. I'm not guessing, what forced him to stop warking over this Biff for such a long time, it's not my bussiness and he got right to srop those works, if he considered, that he had to. However, except for F.2B, Dughor had some more modells to work on. Therefore chances of seeing his Bristol in the game can be considered as relativelly low. My modell was started on 8th of march, and, thanks to Lucs' help, it's close to be done with two versions for WoP and two for RS. And now, imagine that Dughor might have booked that Biff some time ago, long before I joined TW, and therefore he would prevent me from making my modell. This could have coused, that there would be no Bristol F.2 in TW 0.64. Same goes to Bf 110. Some time ago Bociek was making 110, but he stopped his works because there already was Raffels 110 in progress. The result for today is, that we have no 110 in TW at all. So now tell me, why would I have to be waiting for my favourite WWI plane to be done by someone ellse (especially, that there's quite low propability that it will be finished) only because he booked it, while I can make things faster, add some other versions and, maybe make it better (not because I consider myself as a better modeller, than Dughor, but becouse I'm working on one of mine most favourite planes ever, and this gives me additionall motivation to make it at the top of my skills)? And, finally, why would we have to use only F.2B with Rolls Royce engine in WoP20, while there were only two such planes in Polish AF, if I could make allso Hispano Suiza engined version, as there was 103 such aircrafts in use by Poles?
This post is not meant to be offensive to Dughor or Raffel. Sometimes people have to stop their works over a project and that's fully understandable. I only wanted to show, that "booking" is very riskfull, becouse you can never be 100% sure, that a person, who booked to build a plane will manage to do it.
S! |
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Last edited by RoGaLMiG29 on Apr 11, 2009 - 06:49 AM; edited 1 time in total |
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Bomber

Joined: May 28, 2004
Posts: 6103
Location: Nottingham, England
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  Posted:
Apr 11, 2009 - 03:49 AM |
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If teams were organised around a plane with it's own SVN folder then the dynamics of development would be focused on the plane...
At present the focus is a bit like a shot gun for us developers.. a little here a little there... things get forgot, momentum gets lost, interest wains...
It's about pulling together people that can motivate each other..
Simon |
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