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JoGunn

Joined: Jun 13, 2003
Posts: 6102
Location: Lakeville, MN
Status: Offline
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  Posted:
Jun 02, 2004 - 04:32 PM |
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Subject: News on the World War One Mod
An idle post made a few years back may have started a sequence of events that brings us to the topic of the day. [ http://forums.targetware.net/showthread.php?s=fd0c2cc30f61356d1b3100499c924744&threadid=1727 ]
I brought the idea up among some of my fellow flyers in IEN's WW1 sim and tried to stir up some interest. I didn't succeed. I don't know if any of my inquiries got Vlasov to thinking about starting the Target:Flanders Project or not. He may have been locked on to Targetware before I had even heard about it.
Vlasov invited me to join the development team about the time he had several flyable versions of the TF planeset. While it was rumoured that he was interested in my services as a community liason and sound file editor the truth is he needed a solid dependable target drone. I served in that capacity well. Over the period of my involvement with Target : Flanders we had some spurts of growth followed by inactive periods due to real life interference. I want to thank everyone involved with the Target : Flanders Project for providing a base from which the new World War One Targetware mod has grown. Vlasov, Jgro, Buzzbe and any others who preceeded my involvement with TF. Thanks to rabu ..[|;~' (Rob Hoag)
"Doane Design" as well for offering his "On the Edge" terrain tiles for use in this effort.
The following members of the Targetware community have conspired to bring you "Richthofen's Skies"
Russ "JoGunn" Lee
Dave "Blowhard" Douglass
Gerry "Mossie" Mos
John "Snafu" Hammonds
Royce "Jckent" Burnett
Ian" Jckentjr" Burnett
Robert "Fuzzy" Short
David "GH_Lieste" King
Micah "Yak" Bly
Ryerson "Rye" Clark
Darrell "Kiwi_flyer" Bradshaw
DS "Clipper" Bakker
Wells "Wells" Sullivan
Ralf "Raffel" Haupt
TR,TK,TH,TT Teams
The TK and TR teams as well as TH and TT have made contributions as well from particles to map and terrain guidance to providing examples of how it's done and contributions of models and textures for upcoming craft. My thanks again to those named above (myself excluded) for the efforts so far to make this happen. We have only scratched the surface of what's possible. The more this development team grows the more we can attempt to do.
We hope to make RS available to you soon after the 062 Targetware Engine update.
www.richthofens-skies.com
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Last edited by JoGunn on Jan 18, 2005 - 03:29 PM; edited 5 times in total |
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Rye

Joined: May 15, 2003
Posts: 2735
Location: Nova Scotia
Status: Offline
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  Posted:
Jun 02, 2004 - 04:44 PM |
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Many thanks for Jogunn putting this all together,,woohoo! |
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ww1ace

Joined: Feb 22, 2004
Posts: 294
Location: Ohio
Status: Offline
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  Posted:
Jun 02, 2004 - 04:49 PM |
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Better graphics too.Great.Can't wait to shoot the enemy down! |
_________________ ww1ace, Commanding Officer of the brave squadron, the Escadrille Lafayette
WE DIE TOGETHER! |
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jlocke
Joined: May 21, 2004
Posts: 6
Location: Louisiana
Status: Offline
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  Posted:
Jun 02, 2004 - 05:08 PM |
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Awesome! The models are spectacular and I'm sure the combat will do them justice. Great work  |
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snafu

Joined: Sep 06, 2003
Posts: 2370
Location: Hall End, England
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  Posted:
Jun 02, 2004 - 07:03 PM |
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| JoGunn wrote: | | My thanks again to those named above (myself excluded) for the efforts so far to make this happen. We have only scratched the surface of what's possible. The more this development team grows the more we can attempt to do. |
JoGunn you do your self an injustice. The fact that If not for you we would have all killed each other long ago. is testiment enough to the leadership displayed in pulling this thing together. WTG <S>.
TTFN
snafu |
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JoGunn

Joined: Jun 13, 2003
Posts: 6102
Location: Lakeville, MN
Status: Offline
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  Posted:
Jun 02, 2004 - 07:31 PM |
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I've pushed, pulled and prodded. Where the rubber meets the road you'll see the members of the dev team doing the heavy lifting to bring this Mod closer to realizing it's potential. There is more excellent work waiting in the wings that we will reveal after the launch. |
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FlyXwire
Joined: Jun 02, 2004
Posts: 237
Status: Offline
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  Posted:
Jun 02, 2004 - 08:37 PM |
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I've just been to the Richthofen's Skies website, and I've got to say that I'm very impressed by the high quaility level of the modeling and texturing work that's displayed on the aircraft, the sim's objects, and the other visuals.
I hope to get up to speed here shortly so I can experience all this fine work that's been authentically rendered by the RS Team................thanks guys, and I hope to be joining you in the Skies in the not too distant future.
FlyXwire |
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JoGunn

Joined: Jun 13, 2003
Posts: 6102
Location: Lakeville, MN
Status: Offline
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  Posted:
Jun 02, 2004 - 09:02 PM |
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Great to welcome you aboard FlyXwire. |
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Dantes

Joined: Jul 04, 2003
Posts: 179
Location: Toronto, Canada
Status: Offline
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  Posted:
Jun 02, 2004 - 09:13 PM |
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Good luck on the new mod gents. It looks like it will be an interesting new direction for the WW1 fans to partake in.
S! |
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klax

Joined: Jun 19, 2003
Posts: 378
Status: Offline
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  Posted:
Jun 02, 2004 - 11:39 PM |
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I just want to say congratulations to all involved with RS!! Great work!!! Although I have to fight the urge not to call it Target: Richtofen's Skies |
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Vlasov

Joined: Jun 14, 2003
Posts: 1158
Location: My secret undergound Lab
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  Posted:
Jun 03, 2004 - 01:34 AM |
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Absolutely awesome. I can't tell you how pleased I am that this thing has seen the light of day. It has been over three years in the making. Congratulations to the team and especially to Jogunn.
I am still in Finland, but I should be home in a couple of weeks. I can't wait to try it out. You should see the grin on my face right now
And I am glad to see the baby didn't go out with the bath water:
From the RS website: "Make each and every aerial victory a significant and dramatic event. Make every flight challenging."
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mekgp

Joined: Mar 14, 2004
Posts: 2349
Location: Bomber Commander: FFN-214
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  Posted:
Jun 03, 2004 - 01:59 AM |
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Great job team!! I can't wait to try it out...  |
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RENARD

Joined: Jun 16, 2003
Posts: 569
Location: French Banana's Republic
Status: Offline
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  Posted:
Jun 03, 2004 - 03:24 AM |
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Merci to all the team  |
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rum
Joined: Jul 10, 2003
Posts: 193
Location: Moscow, Russia
Status: Offline
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  Posted:
Jun 03, 2004 - 03:56 AM |
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fabry

Joined: Dec 17, 2003
Posts: 1506
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  Posted:
Jun 03, 2004 - 04:26 AM |
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WTG to RS !
It will be a great Mod |
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LoAmmo

Joined: May 11, 2003
Posts: 1323
Status: Offline
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  Posted:
Jun 03, 2004 - 08:13 AM |
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Way to go, team--looks like all that hard work was well worth it. The terrain especially, with all those buildings and objects, looks gorgeous.
The planes have obviously been tweaked up pretty good, too... the Dr.I looks fantastic (in all it's schemes) and the upgraded cockpits are sweet, too.
Kudos all the way around. |
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Vespa

Joined: May 11, 2003
Posts: 7475
Location: Sacile,Italy
Status: Offline
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  Posted:
Jun 03, 2004 - 09:38 AM |
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WTG guys  |
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dangerboy

Joined: Jan 22, 2004
Posts: 265
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  Posted:
Jun 03, 2004 - 10:45 AM |
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Way cool. Can't wait.
Question, though. Why the break with the "Target:" naming scheme? |
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Clipper

Joined: Jun 15, 2003
Posts: 2483
Location: Baltimore MD USA
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  Posted:
Jun 03, 2004 - 11:47 AM |
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| dangerboy wrote: |
Question, though. Why the break with the "Target:" naming scheme? |
OH GOD NO, NO!
Don't go there. Trust me.
I think if we spent half the time we did discussing the name, on building the mod instead, well...
No, you do not want to go there. |
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dangerboy

Joined: Jan 22, 2004
Posts: 265
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  Posted:
Jun 03, 2004 - 11:50 AM |
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| Clipper wrote: |
OH GOD NO, NO!
Don't go there. Trust me.
I think if we spent half the time we did discussing the name, on building the mod instead, well...
No, you do not want to go there. |
Oh, yeah. Now I do wanna go there.
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_________________ dangerboy
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manoce

Joined: Aug 05, 2003
Posts: 1110
Location: Rožnov pod Radhoštěm, Czech Republic
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  Posted:
Jun 03, 2004 - 01:02 PM |
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wtg all involved
screenshots look really lovely  |
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Stiglr

Joined: Aug 03, 2003
Posts: 11103
Location: Portland, OR, USA
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  Posted:
Jun 03, 2004 - 01:51 PM |
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It looks really, really nice...great job, guys...
but of course, you guys all know that I think breaking with the franchise name is a HUGE, FURRY marketing mistake of EPIC proportions. From this day forward, it will always take that much more effort to explain that Richthofen's Skies is an extention of Targetware, where all the others do it naturally. Frankly, I fail to see why RS is any more or less a viable name than Target:Richthofen. Sure, it shares an "R" with :Rabaul, but that's easily rectified by spelling it out, or adding Ri and Ra as distinguishers. Much less a problem than a reader being confused whether RS is a part of TW or not.
Er, uh, I'll shut up now. As Clipper says, this has been hashed through again and again.
But, still, if it's good enough, RS will be successful on its own merits.
I'll still fly it from time to time, no matter what the name is. |
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JoGunn

Joined: Jun 13, 2003
Posts: 6102
Location: Lakeville, MN
Status: Offline
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  Posted:
Jun 03, 2004 - 02:29 PM |
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I think breaking with the franchise name is a HUGE, FURRY marketing mistake of EPIC proportions.
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Why the break with the "Target:" naming scheme?
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All I can say is I was strongly encouraged by the top echelon of TW to break free from Target: (anything). Who am I to argue with that? I am very happy with a free standing name at this point. The mod naming chore was perhaps the hardest thing to accomplish in that after much give and take and push and shove we all agree and make a decision only to find with a little further due diligence that that choice did indeed have a copyright after all and could not be used without about a $10,000 fee plus a percentage of sales. Since were not selling anything we might have skated by the latter but I was not in position to fork over the $10K. So, off we went again on a naming battle.
I'm just waiting now for the Richthofen descendents to stop by and scorch my shorts. If that occurs I think the new name will be WW1 Thang! Let em try to take that one away LMAO~! |
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klax

Joined: Jun 19, 2003
Posts: 378
Status: Offline
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  Posted:
Jun 03, 2004 - 03:16 PM |
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I have to admite, in my mind I'm still calling it Target: Richthofen's Skies. Dunno why just says more to me with target in front of it. As in your target is the skies of Richthofen's era.
I may still refure to it as TRS, in my bookmarks for Safari I have it listed as Target: Richthofen's Skies too... |
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Stiglr

Joined: Aug 03, 2003
Posts: 11103
Location: Portland, OR, USA
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  Posted:
Jun 03, 2004 - 04:39 PM |
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Well, a $10K sword of damoclese over your head is a much better explanation than any other I've heard. |
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